A competitive versus-mode shoot 'em up for macOS and the OUYA console. Two ships, two weapon types, limited special ammo, and one rule: one hit and you're down.
Space Shooter is a competitive two-player game built in Unity for macOS and the OUYA Android-based games console. It takes clear inspiration from classic arcade shooters — R-Type, Gradius, and Ikaruga — but frames them in a head-to-head versus format rather than a single-player experience.
The ruleset is intentionally tight: one shot ends you. Each player starts with 3 lives. Last one standing wins the round. It's a game about reading your opponent and controlling the space between you.
The OUYA was a short-lived Android-based console that used standard game controllers. Building for it meant targeting a specific controller input API — an interesting constraint that forced deliberate decisions about control scheme and UI layout.